INT=Push an integer or bool.
BININT=Push a four-byte signed integer.
BININT1=Push a one-byte unsigned integer.
BININT2=Push a two-byte unsigned integer.
LONG=Push a long integer.
LONG1=Long integer using one-byte length.
LONG4=Long integer using found-byte length.
STRING=Push a Python string object.
BINSTRING=Push a Python string object.
SHORT_BINSTRING=Push a Python string object.
BINBYTES=Push a Python bytes object.
SHORT_BINBYTES=Push a Python bytes object.
BINBYTES8=Push a Python bytes object.
BYTEARRAY8=Push a Python bytearray object.
NEXT_BUFFER=Push an out-of-band buffer object.
READONLY_BUFFER=Make an out-of-band buffer object read-only.
NONE=Push None on the stack.
NEWTRUE=Push True onto the stack.
NEWFALSE=Push False onto the stack.
UNICODE=Push a Python Unicode string object.
SHORT_BINUNICODE=Push a Python Unicode string object.
BINUNICODE=Push a Python Unicode string object.
BINUNICODE8=Push a Python Unicode string object.
FLOAT=Newline-terminated decimal float literal.
BINFLOAT=Float stored in binary form, with 8 bytes of data.
EMPTY_LIST=Push an empty list.
APPEND=Append an object to a list.
APPENDS=Extend a list by a slice of stack objects.
LIST=Build a list out of the topmost stack slice, after markobject.
EMPTY_TUPLE=Push an empty tuple.
TUPLE=Build a tuple out of the topmost stack slice, after markobject.
TUPLE1=Build a one-tuple out of the topmost item on the stack.
TUPLE2=Build a two-tuple out of the top two items on the stack.
TUPLE3=Build a three-tuple out of the top three items on the stack.
EMPTY_DICT=Push an empty dict.
DICT=Build a dict out of the topmost stack slice, after markobject.
SETITEM=Add a key+value pair to an existing dict.
SETITEMS=Add an arbitrary number of key+value pairs to an existing dict.
EMPTY_SET=Push an empty set.
ADDITEMS=Add an arbitrary number of items to an existing set.
FROZENSET=Build a frozenset out of the topmost slice, after markobject.
POP=Discard the top stack item, shrinking the stack by one item.
DUP=Push the top stack item onto the stack again, duplicating it.
MARK=Push markobject onto the stack.
POP_MARK=Pop all the stack objects at and above the topmost markobject.
GET=Read an object from the memo and push it on the stack.
BINGET=Read an object from the memo and push it on the stack.
LONG_BINGET=Read an object from the memo and push it on the stack.
PUT=Store the stack top into the memo.  The stack is not popped.
BINPUT=Store the stack top into the memo.  The stack is not popped.
LONG_BINPUT=Store the stack top into the memo.  The stack is not popped.
MEMOIZE=Store the stack top into the memo.  The stack is not popped.
EXT1=Extension code.
EXT2=Extension code.
EXT4=Extension code.
GLOBAL=Push a global object (module.attr) on the stack.
STACK_GLOBAL=Push a global object (module.attr) on the stack.
REDUCE=Push an object built from a callable and an argument tuple.
BUILD=Finish building an object, via __setstate__ or dict update.
INST=Build a class instance.
OBJ=Build a class instance.
NEWOBJ=Build an object instance.
NEWOBJ_EX=Build an object instance.
PROTO=Protocol version indicator.
STOP=Stop the unpickling machine.
FRAME=Indicate the beginning of a new frame.
PERSID=Push an object identified by a persistent ID.
BINPERSID=Push an object identified by a persistent ID.
