Future work:

 * Increase the speed of calculating normals.  This package has no C
   code to compile, and I want to keep it that way.  It's getting
   better but I'd still like to be faster.
 * Add a new normals calculation method based on threshold of edge angles.
 * Make camera movement more versatile in view3ds.
 * A utility function to clean up a mesh (remove degnerates, remove
   unused points)
 * More front ends for view3ds, maybe (PySide, GTK)
 * Change all docstrings to use reStructured Text.
 * Create a Dice3DS tutorial and improve the documentation (Sphinx).
 * Create test cases. [necessary condition for a 1.0 release]
 * Python 3 version.

Wishlist items:

 * A Blender exporter to match the supplied importer.
 * Animate the model in view3ds.  (Since the vast majority of 3DS
   files floating around don't have more than one keyframe I'm not
   sure how much it's worth it.)
